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[personal profile] cabbitzilla
My assistant (now former, as I retake full control) was apparently an animal rights wingnut; cows, horses, dogs and bats run rampant through the complex, hindering even the smallest of jobs. It took forever to accomplish, but there're finally cages mounted and available. They've all been set up adjacent to the kennels in hopes of training some of the hounds we're awash in, and maybe we'll see some capable war dogs. I've tapped several capable dwarves to round up the bulk of the livestock so we can at least figure out what we have.

The butcher will be busy, of that you can be certain.

Everyone at least has basic quarters. Given the higgly-piggly ordering of the animals I was fearing some sort of tent city in a dirt cavern. While some of the walls -are- dirt, things are orderly and tidy at least. There's abundant mountain to carve better homes for the dirtsiders; once the livestock is out of the dining hall we can get things organized. A rough-hewn passage has been carved on the next level down, and I think that'll be a good place to start.

And imagine my surprise on discovering that some of the 'nobles' actually have skills and aren't afraid to get their precious hands dirty. I found the Dungeon Master in one of the forges, extracting precious platinum from raw ore. I pitched in alongside him for a bit, discussing what his take on things was. He proved to be a wealth of information, though his assessment of the other smelter workers may be just a bit biased.

Of concern seems to be the growing strife between Kubuklisat (Lancenotch) and our Elven neighbors of Oyifomawada (The Feral Beans, I'm told). A caravan apparently fell prey to highwaymen, and the blame was laid at our doorstep. They've made some baseless threats about 'retaliation', which would be preferable to this accursed 'negotiating' I'm bogged down in. Hammers, swords, axes, these are tools worthy of stout dwarves, not this limp-wristed arguing we're engaged in. We'll see what their attitude is come spring. In the meantime, our dwarves continue their martial training.

And I must end this missive. The mines are calling, and there is stone to be worked. Strike the earth!

Date: 2009-11-17 01:10 am (UTC)
From: [identity profile] chaosbunny.livejournal.com
Um...wut? I'm going to assume this has something to do with D F???

Date: 2009-11-17 01:16 am (UTC)
From: [identity profile] elisabeth.livejournal.com
Ahh, yes, DF = Dwarf Fortress. A game so intricate and complicated that it has me regularly arguing with myself (and losing those arguments most of the time). And after a year I've but scratched the surface of the true madness of DF. ;) The animal problem has mostly been neatened up at this point, blessedly. I had 22 horses in my dining hall when I was writing that up. They're all nicely shoved into a cage now. As are all the stray dogs. I'm going to train war dogs and load them into a cage and set it up like a doberman cannon. I'll have to get tips on that from Fire; I know he's done that one.

Kubuklisat is the name of my current Fortress. The Dungeon Master is the only noble that's worth a damn, the others wander around and drop things in random places. Heh. If you've got free time I can round up a primer for DF and aim you at the graphics version I play. :D

In the meantime, I'm off to bed. Very early day tomorrow, sadly. *huggles*

Date: 2009-11-17 02:45 am (UTC)
From: [identity profile] omimouse.livejournal.com
-raises hand-

Feel free to point me at this version, as it sounds intriguing.

Date: 2009-11-17 07:25 pm (UTC)
From: [identity profile] chaosbunny.livejournal.com
I love you. You scare me. But I love you.

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